Abilities give units something to do
read moreD1: Openage modding API - Units, Buildings & more
About the representation of game world objects
read moreD0: Openage modding API - Introduction
a first draft of the openage mod API
read moreImplementing Python-Style Enums in C++
the fun journey of implementing proper enums in C++
read moreT2: Curve and nyan roadmap
our next steps for integrating the event driven gamesimulation configured by nyan into openage
read more